Call of Duty: World at War will introduce co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra of Call of Duty with up to four players on line for Xbox 360, PS3 and PC gaming! This will also allow two-player local split-screen on consoles.
Ok so you might now be asking wtf is co-op mode?
You know how when you have played a game all the way through and kicked some A.I. back side all over the map, the game tends to get dull. Most of us try to crank up the intensity and play the whole thing again. It’s still enjoyable but it is missing something. What Co-Op is going to do for the first time ever is allow upto four players to experience single-player missions together for greater game play and tactical execution.
Want to rank up fast? You guessed it. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based game-play. Whether playing competitively or cooperatively – if players are on line with Call of Duty: World at War – they will always gain experience points.
Another kicker here is that the game engine will base the intensity of the game on a player’s experience rank and the rank of the player’s friends. Call of Duty: World at War will scale dynamically to provide a deeper level of challenge and more intense combat for all involved.
Stay tuned for more!
Take a look at AlliedWarMachine.com and join the site. As soon as Call of Duty: World at War is available for public servers they will have one on line! Join the site for further information!
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