Posts Tagged 'World at war'

Co-Op Fighting in Call of Duty: World at War

Call of Duty: World at War will introduce co-operative play, bringing fresh meaning to the “No One Fights Alone” mantra of Call of Duty with up to four players on line for Xbox 360, PS3 and PC gaming! This will also allow two-player local split-screen on consoles.

Ok so you might now be asking wtf is co-op mode?

You know how when you have played a game all the way through and kicked some A.I. back side all over the map, the game tends to get dull. Most of us try to crank up the intensity and play the whole thing again. It’s still enjoyable but it is missing something. What Co-Op is going to do for the first time ever is allow upto four players to experience single-player missions together for greater game play and tactical execution.

Want to rank up fast? You guessed it. The co-op campaign allows players to rank up and unlock perks in competitive multiplayer by completing challenges and earning experience points, adding continuous re-playability and team-based game-play. Whether playing competitively or cooperatively – if players are on line with Call of Duty: World at War – they will always gain experience points.

Another kicker here is that the game engine will base the intensity of the game on a player’s experience rank and the rank of the player’s friends. Call of Duty: World at War will scale dynamically to provide a deeper level of challenge and more intense combat for all involved.

Stay tuned for more!

Take a look at AlliedWarMachine.com and join the site. As soon as Call of Duty: World at War is available for public servers they will have one on line! Join the site for further information!

Call of Duty: World at War PC Beta on it’s way!

Ok here is the latest from the creators of Call of Duty: World at War.

At current they have been focusing on the 360 platform Beta’s. The reality is that the 360 provides more players and users than the PC platform. That’s not opinion, it’s fact. From a sales perspective it makes more sense to kiss the back side of those who stand to make the majority of your money for you in the beginning and that is why they are targeting the 360 gamers first.

Does this mean that they are not going to be paying as much attention to the PC version of the World at War release? The answer to that is a resounding no. The designers and programmers behind the game are all PC gamers, and proclaim that they always will be. So is the Associate Producer, Multiplayer Design Director, PC Director, and the entire team of engineers on the PC team.

Currently the 360 BETA is released and running wild. This will allow them a little more time tweaking and ironing out wrinkles on the game.

Rest assured at this point in time forward the bulk of the news coming out from now on will be about the PC BETA.

When will the PC gaming community be able to get the Beta of World at War? I bet you can guess the answer to this one. The PC BETA will be released SOON!

More info on when and how it will be released will be made available next week.

The Beta is promised to be one worth waiting for according to the guys behind the game. You have no idea what is in store for the PC folks. In the end they don’t want to hear anyone say they have shunned the PC community. They continue to say “Wait until you’ve seen what we’ve done for it.”

I can say you will be impressed when you see the mapping, modding, new PC features, servers, and general PC support. We will reserve the right however to pass judgment on how we’ve been treated as PC gaming fans after the Beta is in our hands.

Stay tuned PC Gaming Fans! More information is on it’s way in the next few days!

Take a look at AlliedWarMachine.com and join the site. As soon as Call of Duty: WOrld at War is available for public servers they will have one on line! Join the site for further information!

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